[size=medium][size=large]Today at 4:00PM GMT, the first consumer version of the Oculus Rift went on sale for preorder, with shipments expected to go out in May.[/size][/size]
The package carries a hefty price tag at $599 (USD, before tax and shipping), consisting of:
There's quite a bit of an upset at the price tag, with the first two developer kits being $300 and $350, and Oculus stating that they want to remain in that ballpark for the consumer version. Some point to the inclusion of the Oculus Remote, a peripheral which will probably seldom see use, and the Xbox One Controller, which is already owned by the majority of early adopters. Others, while not particularly upset over the price tag, are astounded by the lack of free shipping, increasing the price by over $100 for some international customers, with one Austrailian customer reporting a $324 AUD increase after shipping. Adding on to the fact that you need around $1000 in computer hardware to meet the recommended specs and avoid simulation sickness, it is very safe to say that 2016 may not be "The Year Of Virtual Reality".
THE HYPE TRAIN HAS DERAILED