OOC: Ok, the map is all done with everything setup correctly, only major drawback that is prohibiting us from using it is the unusual file format and I'm the only one that can change it since it is indeed my creation. Since battles are automated, we may have to narrate something of where we think our own units need to go, and then I let the generator on my end do the rest, which means the RNG factors will randomly pick a battle type and the outcome. The vast distances between the islands and mainland continents mean that units will use up turns moving some miles/kilometers. Just don't expect anything 100% canonically accurate to match, and thanks to its rescuing feature in case something goes wrong, I can just reload the map to where we are and try to look for a suitable outcome based on our own narrations. All we're doing now is narrate our units' lives and let the generator handle all the battling mechanics. It is simple as that, unless I find a better solution of sharing the map, until then, this is the way we're resorting to.
Beware of the possibility of night battles, if a night battle is likely, that means it is telling me to darken the water color to midnight blue to resemble Kantai Collection's night map mode, if not, then the water color stays as is in light blue.
Here's the finalized map, beginning on August 6, 2042:
