I learned a lot over the months and probably played a long enough time with NMS that I'm confident enough to try the final difficulty level and perhaps the final achievement in the game solo and live the life of an honorbound pilot destined to give away one's life. I'll try to see if I can start in a random Vy'keen system, because somehow from the way I learn from the five languages, it kind of shares similarities once I gotten the hang of it within hours. I'll document everything I can, record all transactions and earnings, and map my movements using a paper, but I'll also keep myself under other people's radar trying to minimize the accidental visits of their planetary systems until just before the three late-game missions. If I can make it in one piece, I'll have the chance to craft the Remembrance orb and access to some of Telemon's work across glitched worlds.
Travelers, the Anomaly Race (Can exchange appearance, do missions, do community research with the Space Anomaly, and in extremely rare cases arrange PvP fights) - Speaks the language of the user's current geographic region
Korvax, the Convergence Consciousness Race (Was enslaved and almost exterminated by the First Gek Spawn, but in a desperate plea to survive, used Nanite Clusters to make them submit to the Atlas, they currently worship the Atlas without question with near total loyalty. Always willing to expand their knowledge and aid the Travelers in doing so, due to their advances in science, complex mathematics, and engineering) - Speaks somewhere close to that of some European languages and even Russian but with phonetic translation with its own mix, but the actual speaking is just robotic noises, sometimes gnarly or gurgling noises. When fighting against pirates in their systems, often they wish to end their suffering, trying to act like space versions of oni in showing them a world where there isn't life.
Vy'keen, the Time-Honoured Defiant Race (Fighting a never-ending losing war with the Sentinels, originally the Aerons, who worships Hirk the Great, doesn't like Nal and his acolytes, wants to aid the Travelers according to their honorbound code despite calling out passerby Travelers of low prestige as "interlopers" and trying to make them look weak. A very small percentage of them will try to flee from their inevitable extermination for their slights, the name of their race sounds similar to the ancient Vikings, but the names of their fleets, ships, and systems sound close to that of Japan) -  Speaks in grunts, by shouting, groaning, and their famous word "Grah" is a universal word as to bellow, laugh heartily or incite. Research long enough into their language, and the player will come across a few tiny memories that they even know Yuudachi, youkai, their longing to return to their families as "wife" despite not having any females present at all, and a little ninja magic. When encountering pirates, they force the player to act honorably by encountering them in battle, and complying or bargaining them makes them feel dishonored, but in one instance, complying them thinks that they'll contact them later if a potential contract is made but it is just used as a vocal distraction
Gek, the Once Disowned Empire that is now an Intergalactic Corporate Federation (They were the ones responsible formerly a dominion who used their early-age space technology to come out of the center of every galaxy and exterminate nearly all the Korvax, even destroyed their homeworld with a planetary-wide thermonuclear bomb. That was the ancient past, now thanks to the Atlas' desperate rescue operation in saving almost all Korvax, they're turned into PresentGek, forcing them to become happy with every passing individual with unwavering determination and refusing to reveal their hidden war crimes to anyone who dares doing so) - Speaks in memetic reptilian noises, it might resemble an integration of Western powers. It doesn't matter where the player goes, even among pirates, they'll try to convince the player thinking they're friendly so they can let the Traveler pass, otherwise they'll fight
Atlas, the Almighty Omnipresent Deity of the Multiverse (It watches over everyone and acts like the artificial Creator despite what the Vy'keen, some Travelers, Nada and Polo thinks otherwise, it has no emotions whatsoever, only insisting that whoever is deemed chosen shall seek it out through its path quest and in the main storyline at key points stops the player traveling about for committing questionable acts. Gives those deemed worthy the power to create new systems and to travel to other galaxies while it lives) - Initially speaks in their own tongue but as the story progresses, it learns the localized language of the user, and in very rare instances whilst using Pulse Drive one can find an anomalous object in space representing as emissaries of the deity itself