What game are you playing? Thread

by wind
  • Loko 09-20-2019, 03:03 PM
    (09-20-2019, 02:28 PM)malmon Wrote:
    (09-20-2019, 12:13 PM)Backlash Wrote:
    (09-08-2019, 06:21 PM)All in One Wrote: I've been playing a couple of Doom wads recently. Fun, but there always comes a point where it becomes kind of aggravating to keep playing. I think wads could really use checkpoints during levels so I can avoid having to start the level without also feeling like a save scummer.



    Fancy that, I actually swashbuckled the new DOOM (2016) a few days back. I've gotta say, it's ten times better than I'd have expected, but what really steals the show is the FOSS Vulkan API they use. 200+ FPS on a mid-range GPU? That's what I'm talkin' about.


    More games should really use Vulkan. It'd make cross-platform development so much simpler >.<

    God, I really want this to be a thing.
  • All in One 09-20-2019, 07:01 PM (Edited 09-20-2019, 07:01 PM)
    (09-20-2019, 12:13 PM)Backlash Wrote:
    (09-08-2019, 06:21 PM)All in One Wrote: I've been playing a couple of Doom wads recently. Fun, but there always comes a point where it becomes kind of aggravating to keep playing. I think wads could really use checkpoints during levels so I can avoid having to start the level without also feeling like a save scummer.



    Fancy that, I actually swashbuckled the new DOOM (2016) a few days back. I've gotta say, it's ten times better than I'd have expected, but what really steals the show is the FOSS Vulkan API they use. 200+ FPS on a mid-range GPU? That's what I'm talkin' about.

    I should really get around to finally playing Doom 4. I've had it for a whole year at this point. I more or less only use Linux at this point so the Vulkan API is pretty nice for me.



    I'll also expand upon my previous post because of some other WADs I found that were pretty cool. There's one called Solace Dreams that has everything made out of voxels and as a result has a very unique look to it. Gameplay's also pretty neat in that it doesn't play much at all like Doom since you can't strafe for shit and gun play is limited. It has survival horror aspects but then the bosses are designed with the Soulsborne philosophy in mind. It also answered my previous wish where you can only save where cameras are located, Resident Evil style. It's a pretty cool package overall. Really shows just how far you can take the Doom engine. I couldn't get very far because of technical issues (make sure to use the GZ Doom that's bundled with it) but still found it enjoyable.



    Another one's a shitpost and a half, simply called Doom Hack, but I've found that it also is genuinely fun to play with the changes that it's made. I'd have to recommend enabling always sprint if you play it.
  • Marine 09-21-2019, 07:26 PM
    (09-08-2019, 09:08 AM)LucianDreamer Wrote:
    (09-08-2019, 06:34 AM)Marine Wrote:
    (09-05-2019, 04:34 PM)LucianDreamer Wrote: I'm getting back into playing my all-time favorite game again, even though I already did 3 speedruns total, one on my PS2 being the first ever completed being so patient to do that ever since it first came out. This time, I will be doing 4 different types of casual speedrunning one at a time to see how quickly I can achieve 100%.





    Which game tho?

    Oh, sorry, I didn't get the flashing alert, we're on the new system. I'm playing one of those legendary games San Andreas again.


    It seems you're back but I don't even know a thing or two about you as I'm only logged from year '17, are you a soldier from the field?

    Same for me. 
    You may have known me as "Miles". I don't know what you meant by the question tho. I used to speedrun, but now it takes too much time, and I don't see the point unless I'm going to get good.
  • malmon Yesterday, 03:21 AM (Edited Yesterday, 03:22 AM)
    (09-21-2019, 07:26 PM)Marine Wrote: I used to speedrun, but now it takes too much time


    Hehe~ dare I ask what you've moved on to?

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What game are you playing? Thread