No Man's Sky

by seel

seel
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08-08-2016, 02:54 PM
#45605 (1)
With release for PS4 just a day away, and 3 days away for PC. Curious if anyone is gonna pick it up and play, what goals you might have, and what you think of the game currently.

Personally I might pick it up when it releases on PC, I'm very interested in a space sim where I can load up and just explore casually while sipping on a drink. I don't think this is a game I'll grind hardcore, or even put too much effort in. Though the trading has me interested and if it is any good I might invest myself slightly more. From what I've seen from trailers, and interviews it seems like the game should be quite enjoyable. Apparently they have a day 1 patch that is quite impressive, didn't read the patch notes though to save myself from being spoiled.

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08-09-2016, 12:34 PM
#45682 (2)
I'll wait for reviews/opinions.

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08-09-2016, 12:43 PM
#45684 (3)
I'm not really excited about it because I expect to be disappointed. According to the leaked copy, the game is not limitless like it was supposed to be. I don't think that a day 1 patch will be able to fix that. Also I hate day 1 patches because the game should be finished before they ship it out, I shouldn't have to download a patch to have the finished game. What if I buy the PS4 version in the future when the PSN servers are shut down? I guess I'll just be stuck with a gimped version of the game that the developers insist that "players will not experience." Unless of course the players have no internet access.

I am sure I will pick up the game eventually when it is on sale but to be honest, it just seems like a bunch of empty promises.

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seel
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08-09-2016, 02:02 PM (This post was last modified: 08-09-2016, 02:04 PM by seel.)
#45686 (4)
(08-09-2016, 12:43 PM)floattube Wrote: I'm not really excited about it because I expect to be disappointed. According to the leaked copy, the game is not limitless like it was supposed to be. I don't think that a day 1 patch will be able to fix that. Also I hate day 1 patches because the game should be finished before they ship it out, I shouldn't have to download a patch to have the finished game. What if I buy the PS4 version in the future when the PSN servers are shut down? I guess I'll just be stuck with a gimped version of the game that the developers insist that "players will not experience." Unless of course the players have no internet access.

I am sure I will pick up the game eventually when it is on sale but to be honest, it just seems like a bunch of empty promises.

Which is why I didn't bother getting too invested in keeping track of it. I didn't wanna disappoint myself when it didn't live up to the hype. I don't know much about the game being limitless or not. I didn't pay attention to anything regarding the leaked copy, but it seems quite expansive. So even if it isn't limitless, there at least seems to be a lot to explore to make up for it not being limitless I suppose. I just read the patch notes, and it seems like a lot of it was tweaking current systems, fixing exploits and bugs, making adjustments to planet generation algorithms, and adjustments of galaxy size algorithms. Nothing like what I'd heard about the update being some huge thing. Most notable bit is "The Three Paths – there are now new, unique “paths” you can follow throughout the game. You must start the game on a fresh save, with the patch, as early choices have significant impact on what you see later in the game, and the overall experience." Which is the only real addition to the game, as far as I can tell. 


That being said I've been watching streams most of the day and it appears to be exactly what I expected it to be. A space sim, with small flavors of other stuff. Lots of gathering, & hoarding. Not surprised, nor disappointed.

(08-09-2016, 12:34 PM)malmon Wrote: I'll wait for reviews/opinions.

Using the next couple days to watch Twitch and get a vibe for the game. Though I'm pretty much decided on pre-ordering it because it sounds like some buddies want to get together and play it all at once and see how different everything is from one another. Plus I get the Z95 Headhunter looking ship. Thats cool too.

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08-09-2016, 04:31 PM
#45693 (5)
Reading about NMS, I can't help but draw a personal comparison between it and Overwatch. From what I've seen, the critics say similar things about both: They cast a wide net, but have the depth of a puddle.

If one considered just the games themselves, they'd probably be right. Served cold, Overwatch boasts innovative mechanics and a unique artstyle; but has no campaign mode, no ability to play against bots, next to no options for custom games, and essentially zero ingame story. However, to end it there would be downright criminal when one considers the incredible amount of extra content Blizzard has created to flesh out the gameworld. I'm talkin' webcomics, animated shorts; even a full-fledged, printed comic book coming out this year! And don't even get me started on the fanbase. From dozens of in-jokes, voiceovers of fan-comics, and heaping mountains of fanart (And the porn. Can't forget about the porn.), the Overwatch fandom is one of the largest and dedicated I've ever seen. It really gives you the impression that the game has a soul, which is something I haven't said since those halcyon days of Halo 3.

Now let's try NMS on for size. Again, an extremely innovative concept (It's like Elite crossed with Noctis IV!), but at its heart it's very simple: You walk around planets, collect resources, shoot robots; then you hop in your ship, fly around space, trade resources, and blast pirates. I hear there are gonna be some interesting features (like warring factions), which is nice, but like all procedurally-generated games they're likely gonna be nearly identical to each other. And on that note, I can't help but wonder what the devs were thinking  when they said we wouldn't be able to customize our ships. Like, for Pete's sake, it's 2016: At least give us the option to put some stickers on it a la Forza Motorsport. The lack of customization in a game that has you spend most of your time alone is more than insulting; it's enough to dissuade me from preordering it.

I want the game to succeed. I really do, despite being its dev's first project. But my only fear is that it's gonna end up for most people like solo Minecraft did for me: A lonely game, with unrewarding exploration and nothing worthwhile to look forward to.

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08-09-2016, 04:42 PM
#45694 (6)
I had some initial interest in the concept because a space exploration game sounded comfy to me but I was a bit put off by how the different worlds seemed to just be palette swaps of each other and mostly stopped paying attention to it. The gameplay also seemed a bit lacking from what the devs had been showing off. I understand that they don't want to spoil the player's experience and I might have just become overly cynical towards these things but them displaying so little content set off red flags for me especially when coupled with this leaked copy going around. I do hope that it turns out well since plenty of people are looking forward to it and it would be a monumental achievement for such a small dev team.

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08-09-2016, 04:57 PM (This post was last modified: 08-09-2016, 04:58 PM by Tenshi.)
#45695 (7)
I am personally not likely to end up buying this as it doesn't really scratch the itch I've had for space exploration/trade/pvp, so for now I am most likely just going to be sticking towards games like Elite Dangerous. A major turn off for me at any rate was like the user @All in One said it seems (to me) that the worlds are mostly just colour palette swaps with slightly different animals and flora.

"From the perspective of others I am part of the world, but when I observe the world from my perspective I am nowhere to be found. To observe is to create perspective. I can never cease to be the point of origin from my perspective. I observe that which is not myself. This is the first principle to find." - Ergo Proxy
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08-09-2016, 04:59 PM
#45696 (8)
(08-09-2016, 04:31 PM)RevonZZ Wrote: Reading about NMS, I can't help but draw a personal comparison between it and Overwatch. From what I've seen, the critics say similar things about both: They cast a wide net, but have the depth of a puddle.

If one considered just the games themselves, they'd probably be right. Served cold, Overwatch boasts innovative mechanics and a unique artstyle; but has no campaign mode, no ability to play against bots, next to no options for custom games, and essentially zero ingame story. However, to end it there would be downright criminal when one considers the incredible amount of extra content Blizzard has created to flesh out the gameworld. I'm talkin' webcomics, animated shorts; even a full-fledged, printed comic book coming out this year! And don't even get me started on the fanbase. From dozens of in-jokes, voiceovers of fan-comics, and heaping mountains of fanart (And the porn. Can't forget about the porn.), the Overwatch fandom is one of the largest and dedicated I've ever seen. It really gives you the impression that the game has a soul, which is something I haven't said since those halcyon days of Halo 3.

Now let's try NMS on for size. Again, an extremely innovative concept (It's like Elite crossed with Noctis IV!), but at its heart it's very simple: You walk around planets, collect resources, shoot robots; then you hop in your ship, fly around space, trade resources, and blast pirates. I hear there are gonna be some interesting features (like warring factions), which is nice, but like all procedurally-generated games they're likely gonna be nearly identical to each other. And on that note, I can't help but wonder what the devs were thinking  when they said we wouldn't be able to customize our ships. Like, for Pete's sake, it's 2016: At least give us the option to put some stickers on it a la Forza Motorsport. The lack of customization in a game that has you spend most of your time alone is more than insulting; it's enough to dissuade me from preordering it.

I want the game to succeed. I really do, despite being its dev's first project. But my only fear is that it's gonna end up for most people like solo Minecraft did for me: A lonely game, with unrewarding exploration and nothing worthwhile to look forward to.

Very well said. To my knowledge you can play against bots in Overwatch (under Training @ Main Menu), and custom games are full of settings like health modifier, what heroes are allowed, cooldown modifier, damage modifier, etc. 

My opinion with both games more or less is: Yes, they cast a wide net, but depth wise are pretty shallow. There really isn't anything wrong with that, it just means out of the door they aren't the most spectacular. I think both games have fantastic bases, and Blizzard has shown they're willing to work and build the game up. Given it just launched I can't say the same about Hello Games & No Man's Sky. I look at No Man's Sky and I can't help but be reminded of Minecraft in its early days. It wasn't a polished gem, it was a wonderful base, but early on there wasn't much to do. Looking at the development of Minecraft and where it is now, I can only hope that we see something like that with No Man's Sky. I also think we may definitely see something like that with No Man's Sky, in the 4 (or was it 6) weeks after they went gold, they introduced "The Three Paths", which if anything sets the ground for something. It's my hope that they'll work from this fantastic base that they've created, and continue to add new content and build up from it. 

I didn't even think about customization of ships and what not, though to be honest that doesn't really phase me. My concern with my ship would be that it gets me from place to place in an efficient and timely manner. I can completely see where you're coming from though, I take pride into my character customization in FFXIV, Skyrim and really any RPG. I hope they bring customization to ships to the game. 

Definitely has the potential to do that, and I'm already reading about people who bought into the hype and are flat out disappointed. But, to me at least, if it ended up anything like solo Minecraft I'm going to have a blast. I can't count how many hours I've spent playing solo Minecraft exploring cave systems, and building random things. Now it doesn't hold nearly as much of a charm because I finally have a PC that can handle modded Minecraft, but I still typically play that solo. Either way, I really look forward to what Hello Games does with the game, and where it goes from here on out.

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08-09-2016, 06:12 PM
#45701 (9)
Preordered it on pc. I'm gonna nut so bad when it comes out on the 12th. Prob gonna pull an all nighter.

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08-09-2016, 06:14 PM
#45702 (10)
(08-09-2016, 06:12 PM)losi Wrote: Preordered it on pc. I'm gonna nut so bad when it comes out on the 12th. Prob gonna pull an all nighter.

Gonna preorder it now. Doubt I'll pull an all nighter though.

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08-12-2016, 09:16 PM
#45817 (11)

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08-12-2016, 09:59 PM (This post was last modified: 08-12-2016, 10:02 PM by seel.)
#45818 (12)
(08-12-2016, 09:16 PM)RevonZZ Wrote: Ya blew it, kid.

http://www.thejimquisition.com/metabombe...every-way/

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¯\_(ツ)_/¯

I'm having a blast with the game.

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08-12-2016, 11:04 PM
#45819 (13)
> buy it
> open it
> gfx card is 1070 strix
> 16gb of 3200mhz ram oc'd
> i5 6600k oc'd to 4.5ghz
> all latest drivers downloaded and installed
> getting 20 fps
> crashes
> refunded
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08-12-2016, 11:20 PM
#45821 (14)
(08-12-2016, 11:04 PM)matt Wrote: > buy it
> open it
> gfx card is 1070 strix
> 16gb of 3200mhz ram oc'd
> i5 6600k oc'd to 4.5ghz
> all latest drivers downloaded and installed
> getting 20 fps
> crashes
> refunded


[Image: 68747470733a2f2f752e706f6d662e69732f7370...612e706e67]

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08-12-2016, 11:22 PM
#45823 (15)
(08-12-2016, 11:20 PM)All in One Wrote:
(08-12-2016, 11:04 PM)matt Wrote: > buy it
> open it
> gfx card is 1070 strix
> 16gb of 3200mhz ram oc'd
> i5 6600k oc'd to 4.5ghz
> all latest drivers downloaded and installed
> getting 20 fps
> crashes
> refunded


[Image: 68747470733a2f2f752e706f6d662e69732f7370...612e706e67]
Would have given it a positive review for a fast refund, but Steam won't re-add the money to my wallet until tomorrow.  0/10.
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08-13-2016, 04:52 AM
#45834 (16)
(08-12-2016, 11:04 PM)matt Wrote: > buy it
> open it
> gfx card is 1070 strix
> 16gb of 3200mhz ram oc'd
> i5 6600k oc'd to 4.5ghz
> all latest drivers downloaded and installed
> getting 20 fps
> crashes
> refunded


This shit actually makes me laugh.

>gfx card is 7870 HD (minimum req)

>A10-6800K apu
>8gb of ram
>latest drivers n shit
>50fps ez

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08-13-2016, 07:37 AM
#45842 (17)
(08-13-2016, 04:52 AM)seel Wrote:
(08-12-2016, 11:04 PM)matt Wrote: > buy it
> open it
> gfx card is 1070 strix
> 16gb of 3200mhz ram oc'd
> i5 6600k oc'd to 4.5ghz
> all latest drivers downloaded and installed
> getting 20 fps
> crashes
> refunded


This shit actually makes me laugh.

>gfx card is 7870 HD (minimum req)

>A10-6800K apu
>8gb of ram
>latest drivers n shit
>50fps ez


From what I've heard, it's pmuch a 50/50 chance: Either it runs decent like yours, or it's Arkham Knight levels of terribad.

seel
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08-13-2016, 07:48 AM
#45843 (18)
(08-13-2016, 07:37 AM)RevonZZ Wrote:
(08-13-2016, 04:52 AM)seel Wrote:
(08-12-2016, 11:04 PM)matt Wrote: > buy it
> open it
> gfx card is 1070 strix
> 16gb of 3200mhz ram oc'd
> i5 6600k oc'd to 4.5ghz
> all latest drivers downloaded and installed
> getting 20 fps
> crashes
> refunded


This shit actually makes me laugh.

>gfx card is 7870 HD (minimum req)

>A10-6800K apu
>8gb of ram
>latest drivers n shit
>50fps ez


From what I've heard, it's pmuch a 50/50 chance: Either it runs decent like yours, or it's Arkham Knight levels of terribad.

Yup. Which is really fucking sad. This launch is an absurd mess, but given their recent tweet they've been up all night working to resolve the issue with poor performance on CPUs. Still really shitty that the launch even was this horrible of a mess. 

Just glad I was able to resolve my minor issues and play the game.

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08-13-2016, 09:34 AM
#45849 (19)
Guess they shouldn't have rushed it out the door.

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08-13-2016, 09:49 AM
#45850 (20)
(08-13-2016, 09:34 AM)floattube Wrote: Guess they shouldn't have rushed it out the door.

Definitely needed to be delayed, but I'd imagine Sony was putting pressure on it getting out the door. I look forward to seeing what updates they push out in the next couple months.

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08-13-2016, 09:53 AM
#45851 (21)
(08-13-2016, 09:49 AM)seel Wrote:
(08-13-2016, 09:34 AM)floattube Wrote: Guess they shouldn't have rushed it out the door.

Definitely needed to be delayed, but I'd imagine Sony was putting pressure on it getting out the door. I look forward to seeing what updates they push out in the next couple months.

I'm sure they will fix it with updates, but I just think it is ridiculous that they HAVE to do that. I don't understand why games can't just work nowadays. I mean it's one thing if it is a few bugs but when a majority of players can't even get the game to run it shouldn't be released.

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08-13-2016, 10:55 AM
#45852 (22)
(08-13-2016, 09:53 AM)floattube Wrote:
(08-13-2016, 09:49 AM)seel Wrote:
(08-13-2016, 09:34 AM)floattube Wrote: Guess they shouldn't have rushed it out the door.

Definitely needed to be delayed, but I'd imagine Sony was putting pressure on it getting out the door. I look forward to seeing what updates they push out in the next couple months.

I don't understand why games can't just work nowadays.

Because patches are much easier for consumers to download these days.

Think about it: Back before broadband, a patch for a game could potentially take a full day to download. Usually they were just balance tweaks; exceedingly rare was it for devs push out a patch adding new content to the game. If you were going to add a huge chunk to the game, that meant printing it on physical media and shipping it out as an expansion pack.

Now fast-forward to today. With internet speeds being what they are, devs have two options for adding content to their game: Either you push them out as free patches (as Blizz is doing with Overwatch), or divvy them up and sell them piecemeal as DLC (as EA has done with... pretty much everything in recent memory.)

NMS appears to be opting for the former. Only difference being that Overwatch could've still been successful if it was left as-is, whereas NMS has glaring technical issues that would torpedo its market appeal if the dev didn't promise to patch them.

Now comes the question on whether they'll deliver. It's not entirely uncommon for certain developers to promise patches for a title as a method of letting the fans down easy. Though I'm not saying that's the case for No Man's Sky, I can't help but wonder how much their small team can accomplish if it took Ubisoft nearly a year to make Arkham Knight playable.

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08-13-2016, 04:15 PM
#45858 (23)
(08-13-2016, 09:53 AM)floattube Wrote:
(08-13-2016, 09:49 AM)seel Wrote:
(08-13-2016, 09:34 AM)floattube Wrote: Guess they shouldn't have rushed it out the door.

Definitely needed to be delayed, but I'd imagine Sony was putting pressure on it getting out the door. I look forward to seeing what updates they push out in the next couple months.

I'm sure they will fix it with updates, but I just think it is ridiculous that they HAVE to do that. I don't understand why games can't just work nowadays. I mean it's one thing if it is a few bugs but when a majority of players can't even get the game to run it shouldn't be released.

Someone summed it up well on Reddit that Sony's marketing of the game literally killed it. Hype became too much, deadlines weren't able to be met but they couldn't delay any longer. Had to force it out the door besides the glaring bugs. So they begin working on their day 1 patch to rectify as many bugs as possible. The thing is a majority of players can run the game. The game had 212 thousand active users playing, and currently on steam there are 11.6 thousand negative reviews. Even if we triple that to make up for the people that didn't leave a review, we're only at 16%. Whether thats truly how many people are having issues or not I don't know, but I'd say those having issues are the vocal minority simply because they want a fix so badly. Everyone who isn't having issues is playing the game.

(08-13-2016, 10:55 AM)RevonZZ Wrote:
(08-13-2016, 09:53 AM)floattube Wrote:
(08-13-2016, 09:49 AM)seel Wrote:
(08-13-2016, 09:34 AM)floattube Wrote: Guess they shouldn't have rushed it out the door.

Definitely needed to be delayed, but I'd imagine Sony was putting pressure on it getting out the door. I look forward to seeing what updates they push out in the next couple months.

I don't understand why games can't just work nowadays.

Because patches are much easier for consumers to download these days.

Think about it: Back before broadband, a patch for a game could potentially take a full day to download. Usually they were just balance tweaks; exceedingly rare was it for devs push out a patch adding new content to the game. If you were going to add a huge chunk to the game, that meant printing it on physical media and shipping it out as an expansion pack.

Now fast-forward to today. With internet speeds being what they are, devs have two options for adding content to their game: Either you push them out as free patches (as Blizz is doing with Overwatch), or divvy them up and sell them piecemeal as DLC (as EA has done with... pretty much everything in recent memory.)

NMS appears to be opting for the former. Only difference being that Overwatch could've still been successful if it was left as-is, whereas NMS has glaring technical issues that would torpedo its market appeal if the dev didn't promise to patch them.

Now comes the question on whether they'll deliver. It's not entirely uncommon for certain developers to promise patches for a title as a method of letting the fans down easy. Though I'm not saying that's the case for No Man's Sky, I can't help but wonder how much their small team can accomplish if it took Ubisoft nearly a year to make Arkham Knight playable.

Patches are easier, and like I said above they were probably forced to shove it out the door. If the day 1 patch is indicative of anything they're actively wanting to remedy any issues the game has. I think in a month or two we'll see if they'll be able to accomplish anything. I hope they do, because I'm having a right blast with the game and I'd like others that want to to be able to as well.