I would say the toughest single-player game of my whole life, and the one that gave me many memories.
Long story short: You are a hero born with the body of a mortal, but having the soul of a dragon. A dragon attacks you moments before you're set for execution, for no explicit reason. After escaping the fire of an abandoned village, it is clear that the prophecy was set in motion; you are to stop the dragon that started it all from destroying the planet and all of its inhabitants with its soul-snaring powers by any means necessary.
How it got this bad: Dying... and mentioning of death... a LOT. They put a lot of lore into everything, and every single action I did in many of my short-lived timelines makes me shiver when NPCs talk about my recent experiences. No matter what difficulty level I set from the get-go, enemies will inevitably catch up and instantly one-shot me long before I even charge forward to deliver a killing blow. Followers cannot do a good job at higher levels, they go down in one or two hits, making me either finish their job, or perform euthanasia on them. I take no prisoners.
The music is horrible, and so does combat itself. It does not give me the true feeling of being a magical girl with a dragon's soul going about exterminating evil, and I cannot even play an instrument or sing a song whilst mute! :sniff: Travel time is ridiculously long, you have to spend days trying to reach your goal, only to get clawed in the back by a sabre cat, eaten by a dragon, or sent into outer space by a giant's cudgel, and I think that's it. -_-